Choosing a garden starts a fresh eight-move round.
Drag through three or more adjacent matching spirits, then release. A flower blooms at the end of your path and awakens neighboring groups of four or more matching spirits.
Each blooming group adds to your chain, even when several bloom together. The score multiplier rises with each wave. Spirits refill once the cascade ends. Eight moves, no timer.
Keyboard: Tab to focus a spirit, Space to add it, Enter to bloom, and Esc to cancel.
Drowsy Garden v0.3 · Local records are saved in this browser
Submitting makes your name and score public.You can also play without submitting.
Your top five scores on this device.These are separate from the public leaderboard.
Your best submitted score in each garden is listed. Shared with the Japanese edition.Leave your name blank for an automatic traveler name. No login needed. Clearing cookies creates a new traveler.